MemoryBloke.com is copyright Michael Curtis 2010-2026. All Rights Reserved.

Shakespeare

 Contents..

I wanted to make a memory system where a lot of visuals are Shakespeare characters. While I was designing it, I remembered school days and how difficult it was to follow a Shakespeare play while simultaneously looking up the meanings of its older English. So I decided to create some stories which use vocabulary from the play The Taming of the Shrew. The idea is that I could know a lot of jargon words before I actually start to read The Taming of the Shrew; and then I will be able to follow the story more fluidly.


(While reading a short story, hover the mouse over jargon to see the modern English meaning)


The Taming of the Shrew

100 Words of vocab - Part 1

100 Words of vocab - Part 2

100 Words of vocab - Part 3

100 Words of vocab - Part 4

100 Words of vocab - Part 5


I made images for 121 Shakepeare characters because I wanted to have an image for very likely three letter spellings such as LEO:

Shakespeare Characters

A Comedy of Errors

Antony and Cleopatra

As you Like it

King Lear

Measure for Measure

Much Ado about Nothing

Othello

Romeo and Juliet

The Merchant of Venice

The Taming of the Shrew

Twelfth Night


I already have a Male 1000 system design where likely 3 letter spellings have a matching male cartoon character (partly built in Spring 2026) [see the article: Coloured Actions and Male 1000 Spelling Prompts]. But those triads do not use the letter L. SO I want the new Shakespeare-ispired L-EO person to represent LEO if the person is facing to the left but to mean EOL if the person faces right; and to mean ELO if the person faces straight ahead.


Ten images for letters H, M, P and Q for linking up with the Animal People System

The Animal People system was originally able to cover any letter and digit combination such as A0 or P3 or Z9; and it was meant to cover any digit and letter combination such as 2V or 7S or 1Y. However, when I wanted not just A to Z but also CH, SH, TH and ZH to behave like that too, my orginal 520 animal person images were reorganised but I was missing 10 images for 0H to 9H, 10 images for 0M to 9M, 10 images for 0P to 9P and 10 images for 0Q to 10Q. I had recently made a lot of Shakespeare character images for the L system you have read about above; and I decided to add 4 more lists of 10 Shakespeare characters in order to cover the gaps of the Animal people system:

Hamlet Characters (H)

  • 0H (Ophelia)
  • 1H (francIsco)
  • 2H (hAmlet)
  • 3H (gErtrude)
  • 4H (poloniUs)
  • 5H (berNardo)
  • 6H (oSric)
  • 7H (Claudius)
  • 8H (forTinbras)
  • 9H (Rosencrantz)

Macbeth Characters (M)

  • 0M (dOnalbain)
  • 1M (sIward)
  • 2M (Angus)
  • 3M (lEnnox)
  • 4M (dUncan)
  • 5M (meNteth)
  • 6M (Seyton)
  • 7M (Cathness)
  • 8M (hecaTe)
  • 9M (Ross)

Pericles Characters (P)

  • 0P (gOwer)
  • 1P (dIonyza)
  • 2P (Antiochus)
  • 3P (Escanes)
  • 4P (daUghter of Antiochus)
  • 5P (leoNine)
  • 6P (Simonides)
  • 7P (Cleon)
  • 8P (Thaisa)
  • 9P (peRicles)

Richard III Characters (Q)

  • 0Q (lOrd Rivers)
  • 1Q (kIng Edward IV)
  • 2Q (Lady Anne)
  • 3Q (Edward, Prince of Wales)
  • 4Q (dUke of Buckingham)
  • 5Q (vaughaN)
  • 6Q (Lord Stanley)
  • 7Q (sir william Catesby)
  • 8Q (lord hasTings)
  • 9Q (Richard, Duke of Gloucester)

Using an Action memory system to prompt lines from a play

Here is an idea that might be useful for memorising particular verses of the bible: With a book of the bible:

Note: A person dong an action on an object has been mentioned a lot in this course already. A particular action can mean a number.

If you have one standard person to represent a chapter from 01 to 10 then his action can mean the verse if the action is between 001 and 119.

If the book has 11 chapters then reuse person 01 but use action 201 to mean verse 1, action 230 to mean verse 30, etc. so as to deduce that the chapter is chapter 11 rather than chapter 01.


If a famous verse can be associated by you with a recall-triggering visual image then you can imagine a story involving the Book-Chapter person doing the Verse-Action to the visual object that should remind you of the verse.


After that, if you want to say the book and verse of the event, you can remember the visual and then recall the action happening to it and who is doing the action.

In that way, the book, chapter and verse are recalled.


A similar approach could be used on Shakespeare plays:

instead of a book's chapter having a person image, an Act of a particular play (Hamlet Act 1, for example) would have a visual person. The scene rather than the verse would be what the action represents.

Or you could treat action 101 as Scene 1 prompt 1, treat action 102 as Scene 1 prompt 2; and then use action 201 as Scene 2 prompt 1, etc.

The recipient of the action needs to be a visual that triggers the recall of what happens at that point in the scene. E.g. If it is a line about frailty in Hamlet then a frail old woman could be the visual; and the scene action is done by the Play-Act person to her.

Any book with chapters could be approached like this.